Video game review: Uncharted: Drake’s Fortune (PlayStation 3)
What do you get when you combine cutting edge graphics technology, well-designed platform gameplay, production values so high they blur the lines between video game and cinema, and a story line that rivals the most recent big screen adventure of a certain fedora-wearing, whip-wielding archaeologist?
Uncharted: Drake’s Fortune is easily one of the best games available on the PlayStation 3, rivaled only by its recently released sequel, Uncharted 2: Among Thieves. For that matter, it’s one of the best games for any platform – console, handheld and PC – of the past several years. The PlayStation 3 might as well not have existed prior to Uncharted’s November 2007 launch date as the game was the first really solid title for the system, the one that truly declared the arrival of Sony’s console.
In Uncharted, you take on the role of one Nathan Drake, a treasure hunter archaeologist type who is searching for El Dorado, the fabled city of gold, with a diary written by his ancestor Sir Francis Drake, famed sea captain, privateer and pirate. With the help of journalist Elena Fisher, along for the ride to gather notes and film footage for a documentary, and your old friend Victor “Sully” Sullivan, you explore thick jungle, enemy base camps, hidden caves, and ancient ruins all the while fighting off pirates and soldiers on your quest to discover the lost city.
As you can probably surmise from my brief overview of the game, Uncharted offers a mix of shooter and platform gameplay as Drake puts his climbing, jumping, swinging, fighting, and shooting skills to the test against the various obstacles in his way.
In this sense, the game feels like a superior version of the Tomb Raider series of games with Drake navigating along edges, jumping across chasms or pillars, and otherwise exploring beautifully rendered environments.
When combat comes into play, you have the option of taking cover behind whatever objects are in the immediate vicinity. Actually, it’s more a necessity than an option since Drake isn’t a heavily armored, genetically enhanced super soldier in green armor and, when you think about it, even Fenix, Dom, Cole Train and Baird in their heavy armor can’t stand out in the open in the middle of combat for very long – all Drake has is a half tucked-in shirt!
Perhaps the most striking aspect of Uncharted is the exquisite graphics which are more advanced than those of any other console game this generation with the exception of the Uncharted 2. The impressive amount of detail and clarity in the environments, the high-resolution textures plastered across walls and objects, and the layers of animation used to create realistic facial expressions and more fluid motion amount to a veritable bonanza of eye candy like none seen before in any console game.
The high-quality visual experience you get in this game is absolutely mind-blowing and is one of the only real examples of what’s possible when a developer harnesses the potential of the PlayStation 3′s Cell processor. We’re not talking extreme close-ups on a character in a cutscene made possible by diverting resources away from the environments, physics, artificial intelligence, etc. as in a game like Heavenly Sword but organic water effects, natural movement of foliage, and lush and vibrant environments that you’re actually moving around in while you’re playing the game. This is what the PlayStation 3 is all about.
Of course, the best graphics in the world can only take a game so far. Without an entertaining story with well written dialogue and a solid plot, even the best-looking game can fall flat. Thankfully, Uncharted’s story is exactly what we need more of in the video game industry. Granted, it’s not an epic space opera like Mass Effect’s or a sophisticated dystopian tale of the downfall of man like BioShock’s, but it is an action-packed, light-hearted, fun adventure that would have made a better Indiana Jones movie than The Kingdom of the Crystal Skull (and, incidentally, is being adapted into a film right now by Columbia Pictures under the guidance of Avi Arad, former CEO of Toy Biz and head of Marvel Studios).
Unfortunately, the game is a bit short, leaving players wanting for much more by the time the credits roll. A decent gamer could probably get through the game on the standard difficulty level in seven or eight hours assuming a little time for trial and error as well as taking in the sights. A good gamer could probably burn through the campaign in five or six hours. Add to that the fact that there is very little replay value with no multiplayer modes – subsequent jaunts through the game are really only useful for collecting arbitrary hidden treasures which can unlock alternate costumes, making-of videos and concept art.
Nevertheless, the relatively short time you’ll spend in the South American jungles searching for the riches hidden in El Dorado will be some of the most entertaining you’ll have playing a video game this generation. Uncharted: Drake’s Fortune is one of the few masterpieces of recent times with all the necessary ingredients for a near-perfect debut of a soon-to-be classic video game franchise.
Final score: 5 out of 5
Parent to parent
The gunplay and a possibly scary development in the last part of the game probably makes this game unsuitable for young children, but there’s really no reason to not let kids who are at least in the tail end of elementary school play this game. Uncharted is essentially a video game version of an Indiana Jones movie with a fun, adventurous vibe.
Experience this for yourself!