Halo: Reach beats Halo 3’s first day sales numbers
The highly anticipated Halo: Reach raked in $200 million in sales after just one day on retail shelves, outshining Halo 3’s first day take of $170 million on September 25, 2007. That impressive total generated on Tuesday’s launch is far short of the current single day record of $310 million posted by Activision’s Call of Duty: Modern Warfare 2, which debuted on November 10, 2009 on both the Xbox 360 and the PlayStation 3.
It’s a rather auspicious start for the new first-person shooter game that chronicles the actions of the doomed Noble Team, a squadron of Spartan super soldiers stationed on human colony Reach during the massacre Halo fans know as “The Fall of Reach.”
I’m personally happy that Halo: Reach has done so well in just this short window of time as it proves that gamers can embrace a Halo game that isn’t just more repetitive schlock involving Master Chief. After the massive disappointment of Halo 3, Halo: Reach seems to be another breath of fresh air (Halo 3: ODST was a nice appetizer) that can put Halo back on my personal list of great gaming franchises.